Differnce
(frames)
Name
Region
Differnce
(time)
(time)
Note
Goldwood — Juno
Outset & Interior — Tribals
Total
-1054
00:17.57
Landing
-21
00:00.35
Got a boost off Mangus instead of avoiding him.
Village
-61
00:01.02
Only shot one Cyclops drone and let it blow up the others while taking some damage. This opened the door quicker.
Path
Outset
-46
00:00.77
Tried to take a lot of damage.
Cave
Outset
-114
00:01.90
Took around 45 minutes to get the an optimal grenade here. I got many other grenades but they were not good.
River
Outset
-12
00:00.20
Connector
-108
00:01.80
Pressure jump over the wall here was slower. 10 velocity was needed, 6 was most common.
Alcove
-223
00:03.72
Speed boost off the Armored drone here and skip the chest shot.
Connector
-19
00:00.32
Used an additional pistol shot to open the lock. Conserved as much machine gun ammo as possible.
Path
Interior
-371
00:06.18
Better route and used mostly pistol ammo to save machine gun ammo. Also skipped the machine gun capacity at the start.
Gap
Interior
-22
00:00.37
Crates
Interior
-39
00:00.65
Slightly better route to grab the tribals while also refilling machine gun ammo from the Ninja drone.
Bridge
Interior
-18
00:00.30
SS Anubis — Juno
Hold — Tribals
Total
-858
00:14.30
Hub
-12
00:00.20
Boxes
Hold
-322
00:05.37
Manipulated the Stag drone into doing some of my work for me. He takes out two of the Soldier drones.
Cylinders
Hold
-177
00:02.95
Platform
Hold
-160
00:02.67
Conveyor
Hold
-47
00:00.78
Cell Block (Pre V)
Hold
-103
00:01.72
Cell Block (Post V)
Hold
-35
00:00.58
End
Hold
-2
00:00.03
Sekhmet — Vela
Total
-55
00:00.92
Hanger
Battle Cruiser
-32
00:00.53
New route to watch Sekhmet cutscene and skip Tawfret's isntead.
Engines
Battle Cruiser
-18
00:00.30
Machine Gun
Battle Cruiser
-5
00:00.08
Tawfret — Juno
Bridge & Castle — Tribals
Total
-157
00:02.62
Landing
Bog
-2
00:00.03
Bog
Bog
-9
00:00.15
Cemetary
Bog
-55
00:00.92
Grave
Bog
-19
00:00.32
Cemetary
Bog
-18
00:00.30
Bridge
Bridge
-38
00:00.63
Pathway
Bridge
-17
00:00.28
Swamp Tree
Bridge
995
00:16.58
Lose time here but gain back a lot more because Vela won't have to come to Tawfret.
Town Ruins
Bridge
-29
00:00.48
Baby
Bridge
-8
00:00.13
Town Ruins
Bridge
-4
00:00.07
Town Hall
Bridge
0
00:00.00
Town Ruins
Bridge
0
00:00.00
Basement
Bridge
-20
00:00.33
Basement (death)
Bridge
-116
00:01.93
Flares
Bridge
-8
00:00.13
Town Ruins
Bridge
0
00:00.00
Town Ruins
Bridge
-4
00:00.07
Castle
Castle
-30
00:00.50
Don't need to refill Tri-Rockets here.
Foyer
Castle
-236
00:03.93
Foyer (after gate)
Castle
-205
00:03.42
Interior
Castle
-256
00:04.27
Hall
Castle
-1
00:00.02
Fett Bub
Castle
-70
00:01.17
Use Floyd to conserve Tri-Rockets for later.
End
Castle
-7
00:00.12
Finish Tawfret ~16.11 behind old TAS. Even though I already have Machine Gun on Sekhmet.
Sekhmet — Vela
Total
Battle Cruiser
-365
00:06.08
Hanger
Battle Cruiser
573
00:09.55
Lost time to Grenades for death warp on Cerulean.
Spiral
Battle Cruiser
-934
00:15.57
End
-4
00:00.07
Cerulean — Vela
Dune — Tribals
Total
-1630
00:27.17
Field
Dune
-898
00:14.97
Time gain here is from having Grenades for a death warp. This outweights the timeloss from getting them.
Alcove
Dune
-32
00:00.53
Field
Dune
-26
00:00.43
Desyncs at end tunnel.
Hold
Dune
-31
00:00.52
Termite Mounds
Dune
-7
00:00.12
Alcove
Dune
-5
00:00.08
Termite Mounds
Dune
-16
00:00.27
Caves
Dune
-613
00:10.22
End
Dune
-2
00:00.03
Ichor — Vela
Total
Military Base
-1676
00:27.93
Entrance
Military Base
-105
00:01.75
Sniper Towers
Military Base
-22
00:00.37
Shortcut
Military Base
-11
00:00.18
Glass
Military Base
-22
00:00.37
Cyborg
Military Base
-603
00:10.05
Snipers
Military Base
-83
00:01.38
Pushers
Military Base
-53
00:00.88
Puzzle
Military Base
-16
00:00.27
Platforms
Military Base
-12
00:00.20
Pathway
Military Base
-48
00:00.80
Armory
Military Base
-176
00:02.93
Lurg
Military Base
-44
00:00.73
End
Military Base
-481
00:08.02
Not going to the ship means Vela doesn't even have Mizar's Palace unlocked.
Spawnship — Lupus
Total
-125
00:02.08
Elevator
Troop Carrier
-19
00:00.32
Bridges
Troop Carrier
-2
00:00.03
Weevil
Troop Carrier
-23
00:00.38
Platforms
Troop Carrier
-192
00:03.20
Grid Bridges
Troop Carrier
-31
00:00.52
Armored Weevil
Troop Carrier
-73
00:01.22
Hub
Troop Carrier
0
00:00.00
Bridges
Troop Carrier
0
00:00.00
Snipers
Troop Carrier
0
00:00.00
Storage
Troop Carrier
247
00:04.12
Lost time to getting the Sniper.
Snipers
Troop Carrier
-17
00:00.28
Lava
Troop Carrier
0
00:00.00
Generator
Troop Carrier
-13
00:00.22
End
Troop Carrier
-2
00:00.03
Rith Essa — Lupus
Interior — Tribals
Total
-623
00:10.38
Landing
Bluff
-176
00:02.93
Hill
Bluff
-28
00:00.47
Alcove
Bluff
-11
00:00.18
Hill
Bluff
-7
00:00.12
Canyon
Bluff
-222
00:03.70
Hub
-11
00:00.18
Valley
Interior
-159
00:02.65
Initially -69. Re-did after the Stag Drone and did some RNG manip for better Deflector Drone boosts.
End
Interior
-9
00:00.15
Eschebone — Lupus
Approach — Tribals
Total
-3511
00:58.52
Landing
Approach
-1
00:00.02
Rocks
Approach
-7
00:00.12
Bridge
Approach
-18
00:00.30
Mouth
Approach
0
00:00.00
Throat
Approach
-88
00:01.47
Gizzard
Approach
-15
00:00.25
Pillars
Thorax
0
00:00.00
Belly
Thorax
-3310
00:55.17
Anus
Thorax
-12
00:00.20
Mechantids
Thorax
-50
00:00.83
Lava
Thorax
-9
00:00.15
End
Thorax
-1
00:00.02
Mizar's Palace — Lupus
Chasm — Tribals
Total
-3380
00:56.33
Hall
Chasm
-448
00:07.47
Tunnel Entrance
Chasm
-12
00:00.20
Tunnel
Chasm
-89
00:01.48
Cliffside
Chasm
-24
00:00.40
Robot Mission
-1
00:00.02
Courtyard
2115
00:35.25
Entering Pyramid as "Vela".
Courtyard
876
00:14.60
Vela Palace
-5797
01:36.62
Vela's whole visit here is skipped.
Mizar's Palace — Juno
Lobby — Tribals
Total
-327
00:05.45
Entrance
-10
00:00.17
Lobby
Lobby
-8
00:00.13
Right Side
Lobby
-19
00:00.32
Right End
Lobby
0
00:00.00
Right Side
Lobby
-14
00:00.23
Lobby
Lobby
-4
00:00.07
Left Side
Lobby
-21
00:00.35
Lobby
Lobby
-16
00:00.27
Labyrith
Lobby
-45
00:00.75
Desync city.
Alcove 1
Lobby
0
00:00.00
Labyrith
Lobby
-29
00:00.48
Alcove 2
Lobby
0
00:00.00
Labyrith
Lobby
-74
00:01.23
Alcove 3
Lobby
0
00:00.00
Labyrith
Lobby
-9
00:00.15
Lava
Lobby
-16
00:00.27
Courtyard
-4
00:00.07
Mizar 1
-31
00:00.52
RNG was nice and gave Lazer vision immediately. Only needed 3 Tri-Rockets.
Courtyard
-4
00:00.07
Pillar
-13
00:00.22
Elevator
-1
00:00.02
Garage
-4
00:00.07
Garage
-1
00:00.02
Race
-28
00:00.47
Garage
24
00:00.40
Desync here in old TAS if loading states. Lost time to different route.
Sekhmet — Juno
Battle Cruiser — Tribals
Total
-426
00:07.10
Hanger
Battle Cruiser
-24
00:00.40
Engines
Battle Cruiser
-6
00:00.10
Deflector Drones
Battle Cruiser
-39
00:00.65
Alcove 1
Battle Cruiser
-13
00:00.22
Lava
Battle Cruiser
-3
00:00.05
Tube
Battle Cruiser
-2
00:00.03
Stupid Jump
Battle Cruiser
-5
00:00.08
Tube
Battle Cruiser
-1
00:00.02
Lava
Battle Cruiser
-1
00:00.02
Elevators
Battle Cruiser
-109
00:01.82
Alcove 2
Battle Cruiser
-46
00:00.77
Jetpack
Battle Cruiser
-130
00:02.17
U-Turn
Battle Cruiser
-13
00:00.22
Hanger
Battle Cruiser
-3
00:00.05
Engines
Battle Cruiser
-6
00:00.10
Deflector Drones
Battle Cruiser
0
00:00.00
Tube
Battle Cruiser
-7
00:00.12
Hold
Battle Cruiser
-4
00:00.07
Tube
Battle Cruiser
-6
00:00.10
End
Battle Cruiser
-4
00:00.07
Tawfret — Juno
Bog — Tribals
Total
-204
00:03.40
Landing
Bog
-8
00:00.13
Bog
Bog
12
00:00.20
Lost time because of not having Homing MIssiles for the Stag Zombies. Tried some other variations but nothing was better than this.
Dead Trees
Bog
-19
00:00.32
Refilled health here.
Bog
Bog
-9
00:00.15
Cemetary
Bog
-1
00:00.02
Tomb
Bog
-4
00:00.07
Cemetary
Bog
-52
00:00.87
Catacombs
Bog
-118
00:01.97
Catacombs (death)
Bog
0
00:00.00
Cemetary
Bog
-5
00:00.08
SS Anubis — Juno
Passageway & Despository — Tribals
Total
-250
00:04.17
Hub
-21
00:00.35
Hold
Passageway
0
00:00.00
Tube
Passageway
-4
00:00.07
Jet Pack
Passageway
-6
00:00.10
Leak
Passageway
-16
00:00.27
Tower
Passageway
-22
00:00.37
Leak
Passageway
-9
00:00.15
Midge
Passageway
-23
00:00.38
Leak
Passageway
-3
00:00.05
Jet Pack
Passageway
-38
00:00.63
Tube
Passageway
-4
00:00.07
Hold
Passageway
-5
00:00.08
Hub
-4
00:00.07
Boxes
Hold
-17
00:00.28
Maze
Depository
-23
00:00.38
First BizHawk fatal error crash here. Fortunately it was able to still save the movie file and I didn't lose any progress up to the crash.
Backroom
Depository
-10
00:00.17
Desync city v2.
Maze
Depository
-20
00:00.33
Ship
Depository
-25
00:00.42
Walkway — Juno
Peak — Tribals
Total
-782
00:13.03
Path
Peak
-90
00:01.50
Observatory
Peak
-639
00:10.65
Skip Homing Missiles.
Elevator
Peak
1
00:00.02
Jimmie Dance! Extra lag frame here this time.
Basement
Peak
-30
00:00.50
Elevator
Peak
-8
00:00.13
Observatory
Peak
-4
00:00.07
Path
Peak
-12
00:00.20
Rith Essa — Juno
Bluff, Ascent, & Mine — Tribals
Total
-1898
00:31.63
Landing
Bluff
-5
00:00.08
Hill
Bluff
-8
00:00.13
Cave
Bluff
-523
00:08.72
Some more Floyd action!
Hill
Bluff
-16
00:00.27
Canyon
Bluff
-408
00:06.80
Pressure jump wasn't faster when optimal Tri-Rockets take out the Cyclops drones.
Hub
-11
00:00.18
Hill
Ascent
-25
00:00.42
Spiral Down
Ascent
-285
00:04.75
Much better movement here.
Jetpack
Ascent
-21
00:00.35
Spiral Up
Ascent
-142
00:02.37
More Floyd action and better execution.
Hill
Ascent
-20
00:00.33
Hub
-12
00:00.20
Flopsy
-33
00:00.55
Weeeeeeeeeeeeeee!
Mine
Mine
-9
00:00.15
Elevator
Mine
-51
00:00.85
This is when I discovered Centered Cameras Strafe Running.
Broken Elevator
Mine
-30
00:00.50
Tunnels
Mine
-13
00:00.22
Chasm
Mine
-17
00:00.28
Lift
Mine
-110
00:01.83
Better movement.
Elevator
Mine
-153
00:02.55
Farmer Boost
Mine
Mine
-6
00:00.10
Eschebone — Vela
Cortext & Thorax — Tribals
Total
-1663
00:27.72
Landing
Approach
-4
00:00.07
Rocks
Approach
-485
00:08.08
Skip Tri-Rocket Capacity and deathwarp.
Bridge
Approach
-13
00:00.22
Mouth
Approach
-13
00:00.22
Throat
Approach
-145
00:02.42
Gizzard
Approach
-4
00:00.07
Pillars
Thorax
-9
00:00.15
Exterior
Thorax
-3
00:00.05
Tubes
Cortex
-34
00:00.57
Brain
Cortex
-26
00:00.43
Tubes
Cortex
-21
00:00.35
Exterior
Thorax
-1
00:00.02
Pillars
Thorax
-39
00:00.65
Belly
Thorax
-416
00:06.93
Right Intestine
Thorax
-172
00:02.87
Belly
Thorax
-12
00:00.20
Left Intestine
Thorax
-83
00:01.38
Water Intestine
Thorax
-5
00:00.08
Water Intestine (death)
Thorax
0
00:00.00
Left Intestine
Thorax
-149
00:02.48
Belly
Thorax
-9
00:00.15
Anus
Thorax
-5
00:00.08
Lava
Thorax
-12
00:00.20
Ship
Thorax
-3
00:00.05
Water Ruin — Vela
Total
-64
00:01.07
Ocean
Lost Island
-24
00:00.40
Tunnel
Lost Island
-40
00:00.67
Sekhmet — Vela
Total
-464
00:07.73
Hanger
Battle Cruiser
-14
00:00.23
Engines
Battle Cruiser
-74
00:01.23
Deflector Drones
Battle Cruiser
-5
00:00.08
Tube
Battle Cruiser
-74
00:01.23
Hold
Battle Cruiser
-147
00:02.45
Water Tunnel
Battle Cruiser
-124
00:02.07
Skip Tri-Rocket Crates.
U-Turn
Battle Cruiser
-10
00:00.17
Jetpack
Battle Cruiser
-16
00:00.27
Spawnship — Vela
Troop Carrier — Tribals
Total
-279
00:04.65
Landing
Troop Carrier
-4
00:00.07
Elevator
Troop Carrier
-4
00:00.07
Bridges
Troop Carrier
-5
00:00.08
Weevil
Troop Carrier
-29
00:00.48
Weevil (death)
Troop Carrier
-8
00:00.13
Bridges
Troop Carrier
-15
00:00.25
Center
Troop Carrier
-9
00:00.15
Armored Weevil
Troop Carrier
-5
00:00.08
Grid Bridges
Troop Carrier
-1
00:00.02
Electric
Troop Carrier
-5
00:00.08
Family
Troop Carrier
-3
00:00.05
Electric
Troop Carrier
-4
00:00.07
Grid Bridges
Troop Carrier
-4
00:00.07
Hub
Troop Carrier
-5
00:00.08
Bridges
Troop Carrier
-3
00:00.05
Tunnel
Troop Carrier
-10
00:00.17
Boxes
Troop Carrier
-13
00:00.22
Shocker
Troop Carrier
-80
00:01.33
Boxes
Troop Carrier
-6
00:00.10
Tunnel
Troop Carrier
-13
00:00.22
Bridges
Troop Carrier
-1
00:00.02
Hub
Troop Carrier
-5
00:00.08
Elevator
Troop Carrier
-11
00:00.18
Bridges
Troop Carrier
0
00:00.00
Snipers
Troop Carrier
-20
00:00.33
Lava
Troop Carrier
0
00:00.00
Generator
Troop Carrier
-8
00:00.13
End
Troop Carrier
-8
00:00.13
Tawfret — Vela
Total
-7720
02:08.67
Landing
Bog
-209
00:03.48
Bog
Bog
-1244
00:20.73
Cemetary
Bog
-597
00:09.95
Bridge
Bridge
-966
00:16.10
Pathway
Bridge
-2712
00:45.20
Swamp Tree
Bridge
-1006
00:16.77
Gimlet
Bridge
-932
00:15.53
Ichor Ammo Refill
54
00:00.90
Goldwood — Vela
Lodge — Tribals
Total
-1104
00:18.40
Landing
-4
00:00.07
Village
-3
00:00.05
Pathway
Outset
-45
00:00.75
River
Outset
-12
00:00.20
Cave
Lodge
-6
00:00.10
Alcove
Lodge
-16
00:00.27
Cave
Lodge
-13
00:00.22
Valley
Lodge
-117
00:01.95
Platforms
Lodge
-443
00:07.38
Floyd going HAM again.
Valley
Lodge
-30
00:00.50
Weevils
Lodge
-147
00:02.45
Cliffside
Lodge
-22
00:00.37
Shippart
Lodge
-5
00:00.08
Cliffside
Lodge
-19
00:00.32
Weevils
Lodge
-184
00:03.07
Village
Lodge
-8
00:00.13
Hut
Lodge
-12
00:00.20
Village
Lodge
-9
00:00.15
Hut
Lodge
-4
00:00.07
Village
Lodge
-2
00:00.03
Ship
Lodge
-3
00:00.05
Spacestation / UFO — Lupus
Abandoned Wreck — Tribals
Total
-718
00:11.97
Exterior
Abandoned Wreck
-8
00:00.13
B1
Abandoned Wreck
0
00:00.00
B2
Abandoned Wreck
-95
00:01.58
Better boosting and deathwarp.
B2 (death)
Abandoned Wreck
0
00:00.00
B1
Abandoned Wreck
-555
00:09.25
Totem Jump.
Exterior
Abandoned Wreck
-60
00:01.00
Goldwood — Lupus
Rim — Tribals
Total
-2822
00:47.03
Landing
-7
Village
-6
00:00.10
Pathway
Outset
-302
00:05.03
LFD skip was 180 frames (3s) faster than shooting Drones.
River
Outset
-9
00:00.15
Hub
-23
00:00.38
Pathway
Interior
-876
00:14.60
LFD skip.
Gap
Interior
-181
00:03.02
Tunnel
Rim
-195
00:03.25
Cavern
Rim
-97
00:01.62
Alcove
Rim
-20
00:00.33
Cavern
Rim
-223
00:03.72
Cliffside
Rim
-505
00:08.42
+53 to first attempt.
Tunnel
Rim
-272
00:04.53
Ship
Rim
-106
00:01.77
Gem Quarry — Lupus
Landing — Tribals
Total
-1645
00:27.42
Village
Landing
-20
00:00.33
Quarry
Landing
-1592
00:26.53
3 Cycle Baby! Spent all day on this.
Quarry
Landing
-9
00:00.15
Village
Landing
-5
00:00.08
Hut
Landing
-10
00:00.17
Village
Landing
-9
00:00.15
SS Anubis — Lupus
Total
-788
00:13.13
Hub
-12
00:00.20
Boxes
Hold
-54
00:00.90
Cylinders
Hold
-238
00:03.97
Gap
Hold
-126
00:02.10
Conveyor
Hold
-16
00:00.27
Tube
Hold
-3
00:00.05
Gap
Hold
-11
00:00.18
Vent
Hold
-296
00:04.93
Cockroach boosting.
Robot Mission
Hold
-32
00:00.53
Ichor — Lupus
Military Base & Perimeter — Tribals
Total
-3431
00:57.18
Landing
Military Base
-6
00:00.10
Different route of doing Military Base before Perimeter.
Snipers
Military Base
-75
00:01.25
Tunnel
Military Base
803
00:13.38
Glass
Military Base
-339
00:05.65
Cyborg
Military Base
-344
00:05.73
Snipers
Military Base
-580
00:09.67
Pushers
Military Base
-94
00:01.57
Puzzle
Military Base
595
00:09.92
Platforms
Military Base
-20
00:00.33
Shippart
Military Base
-17
00:00.28
Platforms
Military Base
395
00:06.58
Puzzle
Military Base
16
00:00.27
[backtracking]
Pushers
Military Base
851
00:14.18
[backtracking]
Snipers
Military Base
659
00:10.98
[backtracking]
Cyborg
Military Base
696
00:11.60
[backtracking]
Glass
Military Base
511
00:08.52
[backtracking]
Snipers
Military Base
467
00:07.78
[backtracking]
Tunnel
Military Base
-16
00:00.27
Entry
Perimeter
-5
00:00.08
Sniper Tower
Perimeter
-177
00:02.95
U-Turn
Perimeter
-365
00:06.08
Admission
Perimeter
-48
00:00.80
Big Bug Fun Club
Perimeter
-59
00:00.98
Admission
Perimeter
-67
00:01.12
U-Turn
Perimeter
-297
00:04.95
Sniper Tower
Perimeter
0
00:00.00
Entry
Perimeter
-27
00:00.45
Snipers
Perimeter
281
00:04.68
Pause to use Map to leave since not going to the Ship at the end of Military Base.
Tunnel
Perimeter
-1032
00:17.20
[skipped]
Pathway
Perimeter
-2936
00:48.93
[skipped]
Armory
Perimeter
-471
00:07.85
[skipped]
Lava Tube
Perimeter
-919
00:15.32
[skipped]
End
Perimeter
-811
00:13.52
[skipped]
Water Ruin — Lupus
Lost Island — Tribals
Total
-52
00:00.87
Ocean
Lost Island
-52
00:00.87
Had to delay 8 frames at the end for the last Tribal to count as rescued. You can actually be to fast touching the ship.
Spawnship — Juno
Total
-195
00:03.25
Landing
Troop Carrier
-5
00:00.08
Elevator
Troop Carrier
-5
00:00.08
Bridges
Troop Carrier
-5
00:00.08
Snipers
Troop Carrier
-38
00:00.63
Lava
Troop Carrier
-136
00:02.27
Skip Tri-Rocket Capacity. This is why this was put off until later in case I needed to come back for them.
Shippart
Troop Carrier
-6
00:00.10
Mizar's Palace — Vela
Flume — Tribals
Total
-95
00:01.58
Entry
-32
00:00.53
Water Tunnel
Flume
-8
00:00.13
Aquarium
Flume
-27
00:00.45
Waterfall
Flume
-4
00:00.07
Courtyard
-12
00:00.20
Pyramid
-12
00:00.20
Asteroid — Juno
Total
-1784
00:29.73
Landing
Mizar's Lair
-8
00:00.13
Surface
Mizar's Lair
-8
00:00.13
Tunnel
Mizar's Lair
-86
00:01.43
Mind the Gap
Mizar's Lair
367
00:06.12
Glass
Mizar's Lair
-602
00:10.03
[skipped]
Ambush
Mizar's Lair
-526
00:08.77
[skipped]
Mind the Gap
Mizar's Lair
-400
00:06.67
[skipped]
Tunnel
Mizar's Lair
44
00:00.73
Couldn't get the insane boost like last time so lost some time.
Mizar 2
-565
00:09.42
Apparently the green and red meteors can't be shot and destroyed. At least not with machine gun / floyd shots.
Fissure
0
00:00.00