Location
Determines where the custom data file will be imported into the ROM as well as where it will be loaded into RAM.
Do not adjust these values unless you know what you are doing.
Where in ROM to place custom file.
ROM:
Where in RAM the custom file should be loaded.
JFG does not use the Expansion Pak making the max address 803FFFFF.
RAM:
Display
Determines the bounds of where the menu will display.
Some CRT TVs have overscan which can result in the edges of the screen being cut off and not visible.
Recommended values are loaded by default.
Top Left:
X:
Y:
Option Amount:
Preview (320 x 240)
Menu Header
Option
Option
Option
Option
Option
Option
Option
Option
Option
Option
Option
Option
Option
Option
Option
Option
Bottom Right:
X:
Y:
RAM Watches
Pre-determined RAM Watches to include in the ROM.
RAM Watches can always be edited or removed in game.
If checked the RAM Watch will be imported into the ROM.
Use
This value is not used in-game.
RAM Watches do not include labels yet.
Description
Whether the RAM Watch should display on screen or not.
Display
The position to display the RAM Watch on screen at.
RAM Watches are always right aligned.
Position (X, Y)
u = unsigned
s = signed
x = hexadecimal
f = floating point
Type
Must be hexadecimal and in the following range: 80000000-803FFFFF.
The address will be adjusted to align with data type when changed if necessary.